3. Weapon
In Dragon Kart, players can equip weapons for their characters and race cars. All of these weapon are encrypted in NFT and traded on the marketplace
1.Ultima: When activated, a beam of light is released that hits all players causing them to miss or explode. The beam is fired and hits all riders, causing them to miss for 1 second.
Rarity: Legendary
Mint rare: 3%
2. Seeker Missile: The rocket shoots into the sky and lands on the head of the first ranked racer, launching the target into the air for 2s. If the user of this weapon is ranked 1st, it will not work.
Rarity: Epic
Mint rare: 7%
3. Haste: When activated, a green light will appear at the character's feet and help the vehicle accelerate for a short period of time. Vehicle is accelerated to 100% for 2s
Rarity: Epic
Mint rare: 7%
4. Missile: Missile shoots straight, when hitting the target in front, it will launch the target into the air for 2s.
Rarity: Rare
Mint rare: 15%
5. Nitro: Vehicle is accelerated to 100% for 2s
Rarity: Rare
Mint rare: 15%
6. UFO: When using the top racer will be reduced by 1/2 speed for 3s. Animation/effect: flying saucer bobbing above a person's head, shoots out a light wave effect
Rarity: Rare
Mint rare: 15%
7. Sonic Wave: Throws nearby players into the air for 1s.
Rarity: Rare
Mint rare: 15%
8. Water Wisp: Animation throwing bubbles to the front. Vehicles stacked directly above the player will be locked in a bubble for 2 seconds and then fall. If the player is ranked 1st, he still throws the water balloon, but it doesn't work.
Rarity: Common
Mint rare: 31%
9. Water Bomb: Creates bubble area for 5s, Other vehicles that hit the bubble will be locked in the air with the bubble effect surrounding it for 2 seconds.
Rarity: Common
Mint rare: 31%
10. Magnet: Absorbs all Tokens around the player, the area is 10 times the size of the player. Duration 10s.
Rarity: Common
Mint rare: 31%
11. Banana: Survive on the track for 10s. When the player crashes, the steering wheel will be deflected, turning around for 1 second.
Rarity: Common
Mint rare: 31%
12. Cloud Lightning: Creates an area of thunder clouds that lasts for 5s. Thunderclouds hit passing riders, causing the car to reduce 30% of its speed and spin for 0.5s.
Rarity: Common
Mint rare: 31%
13. Cloud Cover: Obscured the path by fog. Lasts for 10 seconds.
Rarity: Common
Mint rare: 31%
14. Shield: Temporary protection from oncoming attacks. Duration 5s
Rarity: Common
Mint rare: 31%
15. Reflect: When activating the purple wave that surrounds the character to protect the character from attacks for 3s, When negating an attack, the protection circle disappears on its own - not only block attacks, they also REFLECT some attacks.
Rarity: Easy
Mint rare: 44%
16. Fire: When activating the character will shoot a fireball to attack the enemy in front, if hit the enemy will be blown up.
Rarity: Easy
Mint rare: 44%
17. Ice: When activating the character will drop ice, forming a puddle. Non-flying racers moving through puddles will miss 1s.
Rarity: Easy
Mint rare: 44%
18. Thunder: When activating the lightning will bounce from above to the target first, if hit, the character will be stunned. 60% hit rate.
Rarity: Easy
Mint rare: 44%
19. Minimize: A fairy with a red hammer appears on top of all riders and hits them, reducing their size and speed by 25% for 3s.
Rarity: Easy
Mint rare: 44%
20. Doom: When activating 1 skull appears on the head of 1 opponent in front counts down within 5s (or 1 opponent behind if the player is on top), the time to 0 it explodes itself, knocking the opponent up 2 seconds and then fall
Rarity: Easy
Mint rare: 44%
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